MESH EDIT is a Unity extension that lets you create and texture models from scratch!
MESH EDIT features:
-A set of tools and shortcuts that match Blender's workflow.
-A tileset based texturing system that lets you animate the textures on your mesh.
-A vertex colour editor to give your models that sweet PS1 aesthetic.
-A tileset builder to quickly combine different textures and animations into a single UV texture.
-An exporter that lets you convert your Mesh Edit models into .obj files.
-MESH EDIT can only make quads, no tris or polys. You can still create faces from selected points but only between four vertices.
-This is still an early, under-polished tool, so there a few bugs.
If you find an issue that makes the tool difficult to use, or if you have a cool idea for a feature, feel free to leave a comment!
-Certain functions of the tool run slowly when your mesh gets too big, e.g. over 1000 faces.